Biohazard operation Raccoon City is a third-person shooter game that tries to offer thrilling team missions on the classic city streets of Capcom series, but fails miserably in the controls. The gameplay entirely ignores all the advances made since “Resident Evil 4″ and presents a tough and unfinished version of mechanics as generic as possible in games of 3rd-person shooter.
In early 2011, Capcom revealed the production of 3rd person shooter Bioharzard procedure Raccoon City with the unusual premise of putting the player as a Umbrella Corporation soldier responsible for the monsters and zombies of the first Biohazard titles – ie, the villain of the story.
Variety of game settings
Biohazard operation Raccoon City takes critically the multiplayer aspect and do good in the online game settings. You can play the campaign along with three friends on the internet (no split screen) or even start the game alone and leave open the likelihood of other people entering the adventure throughout the journey.
Even today the events of Raccoon City are remembered by fans as some of the best of the sequence. Since the partnership between newcomers Leon and Claire to the relentless pursuit of Nemesis to Jill Valentine or even the obscure participation of soldier Hunk in the events, there are many striking episodes that make up the scripts for “Biohazard 2″ and “Bioharzard 3″.
The gameplay is the Achilles heel of “Raccoon City”. Here, the incompetence of the game put in risk all other elements, completely ruining the game.
BioHazard Raccoon City is not an ugly game, but is born out of date. One more point: “Resident Evil 5″ released in 2009, looks more lovely than this game here. The scenarios, in general, capture the style of the former city haunted by monsters, but figures fail in very simplistic textures and animations, which ends up taking much of the game brightness.