Collectively, the enemies in Donkey Kong Bananza are all creations produced by Void Organization, and so have names that stop in the suffix "-oid" derived from "Void" or "android." Their designs are encouraged by fossils and artifacts, usually including golden skeletons and carved patterns. With Donkey Kong’s brute drive https://sker-ritual-gameplay32086.isblog.net/details-fiction-and-donkey-kong-bananza-53555544